Tag Archives: arts

Halloween Animation and SFX Make-up Workshops

The nights are growing darker and there’s a chill in the air. Halloween is almost upon us! To celebrate the season, I have some scarily good workshops for your school or club to enjoy.

Oak Grove zombie make up

Zombie Make-up Effects

Transform into a gory zombie using professional special effects make-up techniques.

 £150 for up to 20 people*

 

Apparition – Drawn Animation

Work as a group to make shape-shifting ghosts and ghouls materialise using hand drawn animation techniques.

£150 for up to 10 people*

 vlcsnap-2015-09-15-14h28m11s404

Haunted House – Paper Cut Out Animation

Use paper animation techniques to create a haunted house filled with things that go bump in the night.

£150 for up to 10 people*

 

Each workshop is a 3 hour session with all materials and equipment provided.

Workshops are suitable for all ages and abilities.

Email contact@evanwilkinson.co.uk to book now. Availability is limited so book early to avoid disappointment.

*Workshops are charged at £150 within the local Brighton area. Work outside of the Brighton area may necessitate further charges.

Zombie blog

Evan Wilkinson, Community Filmmaker

Evan is a local filmmaker with over 15 years of experience in delivering workshops and providing industry training. He is currently an industry tutor at the Brighton Digital Media Academy.

Visit http://evanwilkinson.co.uk for more information.

Tales of the City: Brighton Photo Biennial 2012

During the summer of 2012 I was working on an animation project for the Brighton Photo Biennial, working in partnership with Photoworks, Brighton & Hove City Library Services and the Youth Arts Project, part of Brighton & Hove City Council’s Youth Service. The brief was to provide a series of animation workshops for young people exploring the Biennial’s theme of the Politics of Space and to create digital stories for an exhibition at Jubilee Library. The project is called Tales of the City.

As an animator I am drawn to methods that are comparably low-tech by today’s standards. I’m fascinated by antiquities such as Zoetropes and Magic Lanterns and I love the organic nature of traditional drawn animation and stop motion puppetry. I think it’s important to be hands on and to have a physical connection with your work. Animation is a method of performance because your work is the result of your own personality. Your characters are born of you. The relationship between the animator and the world that they create is one that is very personal.

I was eager to introduce the young people to as many different animation techniques as possible so as to really allow them to experiment. Experimentation is what animation is all about. It was through experimentation that moving image was born and that experimentation allows the medium to evolve constantly. I wanted to include some examples of this evolution in my work for this project.

I started with simple optical illusions based around the concept of persistence of vision – thaumatropes, zoetropes and flick books. It was important to me to begin by demonstrating how animation can be created without the use of cameras and computers, especially when working with young people who may not have access to such equipment at home.

For me, the digital process is necessary to my work, but secondary to the drawings, puppets and sets that I create. The computer is there as a capture device and to refine the work in post-production but what an animator can produce with their own hands is the true magic of the medium.

The young people began by making thaumatropes – optical toys that create an illusion by combining two images on either side of a disk when it is spun quickly. I wanted to start with something small and simple that would produce an instantaneous result. Animation can be so time consuming and requires such patience that it can be off-putting for beginners and the real joy for someone having a go for the first time is to see their creation come to life in front of them. As important as it is for people to understand animation methods and techniques, it is vital for them to experience that little bit of magic for the first time.

As well as an understanding of techniques, it was important to also build an understanding of the Biennial’s theme into the work. The Politics of Space is a difficult concept to engage with and the challenge was to distil it into something that would engage young people and lend itself to creative work. The key was to make it relevant to them, to allow them to engage with the ideas and relate them to their own experiences. I decided to focus on local identity and the relationship that the young people had with their environment, using this to introduce them to the underlying politics within their space.

To begin with, we explored Brighton’s identity through discussion and drawings, creating a palette of Brighton iconography to draw into our animations. The young people created imagery that typified Brighton and then translated it into a beautiful hand drawn animation.

We then explored particular spaces on a closer level, discussing where the young people felt safe and welcome, where they liked to hang out and what places they avoided. It was interesting to explore Brighton from their perspective and to examine the different atmosphere and personality that you will find in different areas around the city. I wanted to make the young people aware of the politics of space by getting them to consider the rules and social norms they observe around the city and how these can change or influence their behaviour differently in different places.

After discussing Brighton’s various neighbourhoods I asked the young people to choose one space which they had all been to and that they thought had potential to explore through animation. The young people selected Brighton Marina, which is close to where a number of them live.

Brighton Marina is an interesting example of the politics of space at work in our local community. By its very location it is separate from the city with only one main route in and out by car and minimal pedestrian access, making it an almost self contained space. There is the obvious geographical divide between land and water. The residential part of the Marina is gated, restricting access to only those that live there, creating a landscape of barriers and exclusion. There is also a social divide as the expensive boats of the Marina are symbols of a lifestyle that only few can afford and yet its location, just south of Whitehawk means that some of the city’s least affluent residents use it as their nearest source of leisure.

The young people explored maps and aerial photos to create a bird’s eye view of Brighton Marina, which they animated using paper cut out techniques. We started by creating our set and then breaking it down into moving elements such as the sea, cars, buses and boats. All of these were then combined to create a day in the life of Brighton Marina.

The young people then discussed their own relationships with the Marina – how they get there, what they do when they’re there and where they do and don’t go. These experiences were recorded as voice over, so that each member of the group could tell their own story. Finally, each member of the group made a paper cut-out version of themselves to animate their part of the story.

Every Saturday throughout the Biennial, the young people shared what they learnt through drop in animation workshops or children aged 5-11 at Jubilee and Whitehawk Libraries.

All of the work created for this project was exhibited in the Young People’s space at Jubilee Library during the Photo Biennial.

About the Author:

Evan Wilkinson is a Community Filmmaker based in Brighton. As well as producing videos and community film projects, Evan teaches workshops in filmmaking, script development and animation. For more information please visit: http://evanwilkinson.co.uk